世の中の行き過ぎた「正しさ」への貪欲さが、私たちの世代の好奇心を破壊した。
今こそエンターテイメントの力でこの問題を解決しよう。
心を動かし、世界を楽しませる力で、真の学びを作りだそう。
私たちの強みは、夢中にさせる世界を創造できること。
クラスルームアドベンチャーは東京を拠点とするゲーミフィケーションチームです。
「なぜ学ぶのか」私たちはゲーミフィケーションを通じて問いかけ続けます。実践とエンターテイメントの掛け算で学ぶ意義をそれぞれが見つけられるように。
大人だって楽しいことは大好き!誰も頭に入らない研修を学びに溢れるチームビルディングの機会へ。情報リテラシーから独自の研修まで。
ブランディングとは、あなたのメッセージで社会にインパクトを与えること。「正しさ」だけでは解決しない問題を一緒に考え続けましょう。今までリーチが難しかった若年層の価値観をしっかり作ることにも繋がります。
ゲームデザイナーから科学者まで、
バックグランドは様々ですがエンターテイメントに全力なチームを集めました。
2002年8月、カリフォルニアの陽光の下で誕生。なお、両親は日本人。超音波検査では女の子だと言われたが、父は「男の子がほしい!」と願って、中性的な名前をチョイス。結果、予想を裏切って男の子が登場。両親は「日本の心を忘れるな」と言い、アメリカでは珍しいそろばんや空手を始める。空手世界チャンピオン、八巻健二の下で15年間学ぶ。中学生で全米チャンピオンの称号を手に入れる。またもや両親は「日本語忘れるな」と言い日本語補習校に現地校と並行して12年間通う。話す◎、読み△、書き×高校では物理と数学に目覚める。大学で授業を受け始めるが、難病が襲い、休学。でも、大学の授業が単位としてカウントされ、無事卒業。アメリカの大学への進学が決まっていたが、高校卒業後コロナ禍で人生を見直す時間が増える。大学入学1ヶ月前に日本の大学を受験したいと決意し日本に渡る。大学入学後、教育に目覚め、ゲームと教育の融合したClassroomAdventureを立ち上げる。
Co-Founder / CEO
中学生時代に、新しい教育を求め単身カナダへ渡る。高校で学ぶ傍ら現地で小学校の副担任などをしたのち大学で日本へ帰国。幼児教育を行う株式会社YOMYを共同創業、COOを行うなか中高生や社会人の教育にも興味を持ちClassroom Adventureを立ち上げる。厳格な親のもとで生まれゲームどころかテレビもなかったためゲームにはかなり疎いがゲーミフィケーションには大きな可能性を感じている。プログラミング教育のLife is Tech!や探究学習のa.schoolなどでインターン、堀口、古堅と出場したファクトチェックの世界大会Youth Veriication Challengeで日本優勝。
慶應義塾大学総合政策学部在学中
Co-Founder / COO
2001年6月生まれ。神奈川県出身。慶應義塾大学3年。
21年より、YouTubeをはじめとするSNSの動画編集者として、多くのチャンネルの編集を担当。“学びの「当たり前」を変えたい”という思いから、遊びを通して誰もが楽しめる「学び」を追求し、堀口、今井らとClassroom Adventureを創業。22年に参加した、Google主催のファクトチェック大会にて、日本での優勝をきっかけに、ファクトチェックに関心を持つ。そこで第一弾である、メディア・リテラシープログラム「レイのブログ」を開発。Classroom Adventureでは、プログラムの企画・制作をはじめとする、クリエイティブ業務を担当している。趣味は音楽。しかし、これまでに演奏の経験はなく、PCソフトを使った”DTM”での作曲を行う。SpotifyやApple Musicなどに、自信が作詞・作曲を行なった楽曲を配信している。子どもの頃の夢は、テレビ番組のプロデューサー。
Co-Founder / Creative director
明治大学所属
沿革
2001年4月 桜の花が咲くと同時に誕生。
当時3ちゃんねるで放映されていた『北風小僧の勘太郎』から勘十郎という名前になる。※両親が歌舞伎好きなわけではない
中学生時代は、ボーイスカウトに邁進し、単身3日間ほど山奥で野営を経験。
高校時代には、仏教が学べる高校に進学し、座禅会を通して、禅の真髄を学ぶ。
大学生時代には、グローバル・マーケティングについて知見を深めるため渡米。
その後、外資系コンサルティングファームでインターンを経験。
家族構成
歯科衛生士の母
建築士を目指す兄
ギャルになるため、ギャル高校に進学した妹
以上4人
趣味
アニメ鑑賞
塩集め
家には10種類以上の様々な塩があり、料理に合わせて最適な塩を適量かけることに注力している。
特技
効きビール 市販で売られているビールを10種類までは見極められる。
CFO
ぼ2001年神奈川県生まれ。慶應義塾大学3年生。ボクサー。
2020年から学習塾で講師を務めています。塾で生徒を教える中で、「生徒が学校の勉強を面白く思えるようにしたい」と思っていました。2024年にClassroom Adventureに参加しました。クラアドのビジョンを世界に届けます。ワクワクしたい2001年神奈川県生まれ。慶應義塾大学3年生。ボクサー。2020年から学習塾で講師を務めています。塾で生徒を教える中で、「生徒が学校の勉強を面白く思えるようにしたい」と思っていました。2024年にClassroom Adventureに参加しました。クラアドのビジョンを世界に届けます。ワクワクしたい!
CMO
Ray's Blog Team
Daniel Wang, born in 2002 in Los Angeles, is the Chief Financial Officer at Classroom Adventure, where he brings a unique combination of youthful energy and astute financial acumen. His journey began with a strong academic foundation at the University of California, Irvine, where he honed his skills in finance and business management.
Daniel's role as CFO at Classroom Adventure is marked by a blend of innovative financial strategies and a deep understanding of the economic aspects of educational technology. He is instrumental in driving the company's financial planning, managing financial risks, and steering the company towards sustainable growth.
His prior experience as an intern at Bloomberg played a pivotal role in shaping his expertise in financial analysis and market trends. At Bloomberg, Daniel gained invaluable insights into global financial markets, equipping him with the knowledge and skills to make informed financial decisions at Classroom Adventure.
Daniel's exceptional financial leadership is crucial in ensuring that Classroom Adventure's educational programs are not only educationally sound but also financially viable and strategically positioned for long-term success. His ability to balance financial integrity with innovative approaches is a significant asset in navigating the complexities of the global educational landscape.
Ray's Blog U.S. Team
Born in 2005, Dashiell Modesitt-Wong is an aspiring engineer currently making waves at Classroom Adventure with a blend of academic rigor and practical experience. A student at the esteemed UCLA School of Engineering, Dashiell is acquiring a solid foundation in engineering principles, coupled with the skills needed to navigate and innovate in the dynamic world of technology.
Dashiell's role at Classroom Adventure involves leveraging their engineering knowledge to enhance educational technology solutions. By integrating cutting-edge practices learned from their education and applying insights from their internship at Northrop Grumman, Dashiell plays a critical role in developing and refining tools that make learning more accessible and engaging. Their work is pivotal in creating educational programs that are not only technologically advanced but also user-friendly and effective for diverse learning environments.
In their position, Dashiell demonstrates a remarkable ability to translate complex technical concepts into practical applications. This talent is crucial in Classroom Adventure's mission to develop educational programs that resonate globally. Dashiell's contributions to the team are not just in technical expertise, but also in bringing a fresh, youthful perspective that keeps our educational solutions relevant and appealing to the next generation of learners.
Engineer
Megan Miyazaki, born in 2001 in Los Angeles, is a creative and talented game designer at Classroom Adventure, where her passion and skills in game design are instrumental in creating engaging and educational experiences. Megan's journey in this field is underpinned by a solid academic background, having graduated from UC Riverside with a B.S. in Computer Science. This education has equipped her with a deep understanding of programming, game development, and the technical aspects of computer science, all of which are crucial in her current role.
Before joining Classroom Adventure, Megan gained valuable industry experience as a game tester at Good Gamer Group. This role provided her with insights into the gaming industry, including user experience, game mechanics, and the importance of attention to detail. Her experience as a game tester has been pivotal in understanding what makes a game not only fun but also a valuable learning tool.
At Classroom Adventure, Megan's role involves designing educational games that are not only technically sound but also engaging and effective as learning tools. Her ability to blend educational content with interactive game play is essential in creating immersive learning experiences that resonate with students. Megan's work is characterized by a keen understanding of how to make learning fun and accessible, thereby enhancing the educational impact of our programs. Her innovative approach to game design is a significant contribution to the evolving field of educational technology.
Game Designer
William Ethan Penhalegon, born in 2002 in Los Angeles, is a dynamic member of Classroom Adventure's Global Team, bringing a unique blend of cyber security expertise and cross-cultural experience to the table. A graduate from Western Governors University with a major in Cyber Security, William's educational background is firmly rooted in the cutting-edge field of digital security, ensuring that he is well-equipped to address the complex challenges of protecting digital educational resources in a global landscape.
Significantly, William spent a year studying in Japan, an experience that not only broadened his horizons but also deepened his understanding of different cultural perspectives. This exposure has enabled him to act as a valuable bridge between American and Japanese educational contexts within Classroom Adventure. His insights into Japanese culture and educational systems are instrumental in tailoring Classroom Adventure's offerings to suit diverse learning environments and in fostering understanding and collaboration between the two countries.
At Classroom Adventure, William applies his cyber security expertise to safeguard digital learning platforms while integrating his cross-cultural experiences to enhance global educational exchanges. His role is pivotal in ensuring that the digital infrastructure is secure and reliable, and that the educational content resonates with and is accessible to students from varied cultural backgrounds, particularly in Japan and the United States. William's unique blend of technical skills and cultural fluency makes him an indispensable asset to the Global Team at Classroom Adventure.
Head of Global Operations
Tae Lim Kim is the Creative Director at Classroom Adventure, where she brings a fusion of artistic flair and innovative thinking to the forefront of educational content creation. Born in 2005 in the vibrant city of Los Angeles, Tae embodies the spirit of modern creativity and diversity.
As a distinguished graduate of El Camino College, Tae Lim Kim has honed her craft in design and voice acting, skills that she seamlessly integrates into her role. Her expertise as a designer is evident in the visually engaging and thought-provoking educational materials she produces. Through her artistic vision, she ensures that learning is not only insightful but also visually stimulating, catering to a wide range of learning styles.
In addition to her design prowess, Tae's talent as a voice actor is an invaluable asset to our programs. Her voice, characterized by its clarity and engaging tone, makes learning accessible and enjoyable. She has a unique ability to convey complex concepts in a manner that is both comprehensible and captivating, bridging the gap between educators and learners across the globe.
Tae Lim Kim's role as Creative Director goes beyond traditional boundaries. She is a trailblazer, constantly pushing the envelope in educational content development. Her dedication to blending educational excellence with creative expression makes her an indispensable part of the Classroom Adventure team. Her work not only educates but also inspires, leaving a lasting impact on learners around the world.
Creative Director